Overview: When punch rounding is enabled, real-time punches will be rounded either based on time or by an employee's schedule.

Important: Punches will only be rounded in real-time. If an employee punches and selects time or manually adds a punch, it will not be rounded. An employee can only be assigned to one punch rounding rule at a time.

Instructions:

Punch Rounding By Time
Punch Rounding By The Schedule (Requires Scheduling)

Additional Resources:

FAQ

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Punch Rounding By Time

1. To set up punch rounding by time, start by clicking Settings --> Punch Rounding:

2. Once on the punch rounding page, click +Add a New Punch Rounding Rule:

3. To have punches rounded based on time, choose the "By Time" option. If you don't want a punch in or out to round, select the "Do Not Round" option. You can then specify if punches will round:

  • Up

  • Down

  • Nearest

At the increment chosen:

4. If you want punches to round when an employee uses the Switch option, then check the box next to "Apply rounding when using Switch."

5. Assign the appropriate employees and Save once done.

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Punch Rounding By The Schedule

1. To set up punch rounding by time, start by clicking Settings --> Punch Rounding:

2. Once on the punch rounding page, click +Add a New Punch Rounding Rule:

3. To have punches rounded based on an employee's schedule, choose the "By The Schedule" option. If you don't want a punch in or out to round, select the "Do Not Round" option. You can then specify if punches will round:

  • Up

  • Down

  • Nearest

  • To the schedule

When rounding by the schedule you can specify what happens if an employee punches in a certain amount of time before or after their shift start as well as before or after their shift end:

4. If you want punches to round when an employee uses the Switch option, then check the box next to "Apply rounding when using Switch."

5. Assign the appropriate employees and Save once done.

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FAQ:

Q: Why are punches not being rounded?

A: If you have punch rounding enabled, but punches aren't rounding then the punches likely aren't being made in real-time. Punching rounding only applies to punches made in real-time.

How do I limit when an employee can punch in/out?

Should I apply rounding on switch?

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